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The health stat is your characters main vitality resource. When you run out of health, you die. Health is regenerated over time as long as you are not starving or dehydrated. Injuries can occur if health drops too low, requiring time to heal. Health can be loss through damage, being overheated, or freezing.

Tips

  • At 150% on default settings there are no cretures that can One-Hit KO a player.